Deskflow 1.26.0.314
Keyboard and mouse sharing utility
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EventQueue.h
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1/*
2 * Deskflow -- mouse and keyboard sharing utility
3 * SPDX-FileCopyrightText: (C) 2025 Deskflow Developers
4 * SPDX-FileCopyrightText: (C) 2012 - 2016 Synergy App Ltd
5 * SPDX-FileCopyrightText: (C) 2004 Chris Schoeneman
6 * SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
7 */
8
9#pragma once
10
11#include "base/IEventQueue.h"
12#include "base/PriorityQueue.h"
13#include "base/Stopwatch.h"
14#include "mt/CondVar.h"
15
16#include <map>
17#include <memory>
18#include <mutex>
19#include <optional>
20#include <queue>
21#include <set>
22
24
28class EventQueue : public IEventQueue
29{
30public:
31 EventQueue();
32 EventQueue(EventQueue const &) = delete;
33 EventQueue(EventQueue &&) = delete;
34 ~EventQueue() override;
35 EventQueue &operator=(EventQueue const &) = delete;
37
38 // IEventQueue overrides
39 int loop() override;
40 void adoptBuffer(IEventQueueBuffer *) override;
41 bool getEvent(Event &event, double timeout = -1.0) override;
42 bool dispatchEvent(const Event &event) override;
43 void addEvent(Event &&event) override;
44 EventQueueTimer *newTimer(double duration, void *target) override;
45 EventQueueTimer *newOneShotTimer(double duration, void *target) override;
46 void deleteTimer(EventQueueTimer *) override;
47 void addHandler(EventTypes type, void *target, const EventHandler &handler) override;
48 void removeHandler(EventTypes type, void *target) override;
49 void removeHandlers(void *target) override;
50 void *getSystemTarget() override;
51 void waitForReady() const override;
52
53private:
54 std::optional<EventHandler> getHandler(EventTypes type, void *target) const;
55 uint32_t saveEvent(Event &&event);
56 Event removeEvent(uint32_t eventID);
57 bool hasTimerExpired(Event &event);
58 double getNextTimerTimeout() const;
59 void addEventToBuffer(Event &&event);
60
68 bool processEvent(Event &event, double timeout, Stopwatch &timer);
69
70private:
71 class Timer
72 {
73 public:
74 Timer(EventQueueTimer *, double timeout, double initialTime, void *target, bool oneShot);
75 ~Timer() = default;
76
77 void reset();
78
79 Timer &operator-=(double);
80
81 operator double() const;
82
83 bool isOneShot() const;
84 EventQueueTimer *getTimer() const;
85 void *getTarget() const;
86 void fillEvent(TimerEvent &) const;
87
88 private:
89 EventQueueTimer *m_timer;
90 double m_timeout;
91 void *m_target;
92 bool m_oneShot;
93 double m_time;
94 };
95
96 using Timers = std::set<EventQueueTimer *>;
97 using TimerQueue = PriorityQueue<Timer>;
98 using EventTable = std::map<uint32_t, Event>;
99 using EventIDList = std::vector<uint32_t>;
100 using TypeHandlerTable = std::map<EventTypes, EventHandler>;
101 using HandlerTable = std::map<void *, TypeHandlerTable>;
102
103 int m_systemTarget = 0;
104 mutable std::mutex m_mutex;
105
106 // buffer of events
107 std::unique_ptr<IEventQueueBuffer> m_buffer;
108
109 // saved events
110 EventTable m_events;
111 EventIDList m_oldEventIDs;
112
113 // timers
114 Stopwatch m_time;
115 Timers m_timers;
116 TimerQueue m_timerQueue;
117 TimerEvent m_timerEvent;
118
119 // event handlers
120 HandlerTable m_handlers;
121
122 Mutex *m_readyMutex = nullptr;
123 CondVar<bool> *m_readyCondVar = nullptr;
124 std::queue<Event> m_pending;
125};
static fd_set FAR fd_set FAR fd_set FAR const struct timeval FAR * timeout
Definition ArchNetworkWinsock.cpp:40
static int type
Definition ArchNetworkWinsock.cpp:45
Condition variable.
Definition CondVar.h:121
Definition EventQueueTimer.h:12
void addEvent(Event &&event) override
Add event to queue.
Definition EventQueue.cpp:181
void addHandler(EventTypes type, void *target, const EventHandler &handler) override
Register an event handler for an event type.
Definition EventQueue.cpp:268
EventQueueTimer * newOneShotTimer(double duration, void *target) override
Create a one-shot timer.
Definition EventQueue.cpp:236
bool getEvent(Event &event, double timeout=-1.0) override
Remove event from queue.
Definition EventQueue.cpp:161
void removeHandler(EventTypes type, void *target) override
Unregister an event handler for an event type.
Definition EventQueue.cpp:274
EventQueue & operator=(EventQueue &&)=delete
EventQueue(EventQueue const &)=delete
EventQueue(EventQueue &&)=delete
void deleteTimer(EventQueueTimer *) override
Destroy a timer.
Definition EventQueue.cpp:253
void removeHandlers(void *target) override
Unregister all event handlers for an event target.
Definition EventQueue.cpp:289
EventQueueTimer * newTimer(double duration, void *target) override
Create a recurring timer.
Definition EventQueue.cpp:219
bool dispatchEvent(const Event &event) override
Dispatch an event.
Definition EventQueue.cpp:167
~EventQueue() override
Definition EventQueue.cpp:39
void * getSystemTarget() override
Get the system event type target.
Definition EventQueue.cpp:401
void adoptBuffer(IEventQueueBuffer *) override
Set the buffer.
Definition EventQueue.cpp:78
EventQueue()
Definition EventQueue.cpp:32
int loop() override
Loop the event queue until quit.
Definition EventQueue.cpp:48
EventQueue & operator=(EventQueue const &)=delete
void waitForReady() const override
Wait for event queue to become ready.
Definition EventQueue.cpp:407
Event.
Definition Event.h:43
Event queue buffer interface.
Definition IEventQueueBuffer.h:22
Definition IEventQueue.h:35
Event queue interface.
Definition IEventQueue.h:29
std::function< void(const Event &)> EventHandler
Definition IEventQueue.h:31
Mutual exclusion.
Definition Mutex.h:22
A priority queue with an iterator.
Definition PriorityQueue.h:27
A timer class.
Definition Stopwatch.h:16
EventTypes
Definition EventTypes.h:13