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Deskflow 1.24.0.365
Keyboard and mouse sharing utility
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Event queue buffer interface. More...
#include <IEventQueueBuffer.h>

Public Types | |
| enum class | Type : uint8_t { Unknown , System , User } |
Public Member Functions | |
| virtual | ~IEventQueueBuffer ()=default |
manipulators | |
| virtual void | init ()=0 |
| Initialize. | |
| virtual void | waitForEvent (double timeout)=0 |
| Block waiting for an event. | |
| virtual Type | getEvent (Event &event, uint32_t &dataID)=0 |
| Get the next event. | |
| virtual bool | addEvent (uint32_t dataID)=0 |
| Post an event. | |
accessors | |
| virtual bool | isEmpty () const =0 |
| Check if event queue buffer is empty. | |
| virtual EventQueueTimer * | newTimer (double duration, bool oneShot) const =0 |
| Create a timer object. | |
| virtual void | deleteTimer (EventQueueTimer *) const =0 |
| Destroy a timer object. | |
Event queue buffer interface.
An event queue buffer provides a queue of events for an IEventQueue.
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strong |
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virtualdefault |
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pure virtual |
Post an event.
Add the given event to the end of the queue buffer. This is a user event and getEvent() must be able to identify it as such and return dataID. This method must cause waitForEvent() to return at some future time if it's blocked waiting on an event.
Implemented in deskflow::EiEventQueueBuffer, MSWindowsEventQueueBuffer, OSXEventQueueBuffer, SimpleEventQueueBuffer, and XWindowsEventQueueBuffer.
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pure virtual |
Destroy a timer object.
Destroy a timer object previously returned by newTimer().
Implemented in deskflow::EiEventQueueBuffer, MSWindowsEventQueueBuffer, OSXEventQueueBuffer, SimpleEventQueueBuffer, and XWindowsEventQueueBuffer.
Get the next event.
Get the next event from the buffer. Return None if no event is available. If a system event is next, return System and fill in event. The event data in a system event can point to a static buffer (because Event::deleteData() will not attempt to delete data in a System event). Otherwise, return User and fill in dataID with the value passed to addEvent().
Implemented in deskflow::EiEventQueueBuffer, MSWindowsEventQueueBuffer, OSXEventQueueBuffer, SimpleEventQueueBuffer, and XWindowsEventQueueBuffer.
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pure virtual |
Initialize.
Useful for platform-specific initialisation from a specific thread.
Implemented in deskflow::EiEventQueueBuffer, MSWindowsEventQueueBuffer, OSXEventQueueBuffer, SimpleEventQueueBuffer, and XWindowsEventQueueBuffer.
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pure virtual |
Check if event queue buffer is empty.
Return true iff the event queue buffer is empty.
Implemented in deskflow::EiEventQueueBuffer, MSWindowsEventQueueBuffer, OSXEventQueueBuffer, SimpleEventQueueBuffer, and XWindowsEventQueueBuffer.
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pure virtual |
Create a timer object.
Create and return a timer object. The object is opaque and is used only by the buffer but it must be a valid object (i.e. not nullptr).
Implemented in deskflow::EiEventQueueBuffer, MSWindowsEventQueueBuffer, OSXEventQueueBuffer, SimpleEventQueueBuffer, and XWindowsEventQueueBuffer.
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pure virtual |
Block waiting for an event.
Wait for an event in the event queue buffer for up to timeout seconds.
Implemented in deskflow::EiEventQueueBuffer, MSWindowsEventQueueBuffer, OSXEventQueueBuffer, SimpleEventQueueBuffer, and XWindowsEventQueueBuffer.