12#define WIN32_LEAN_AND_MEAN
30 bool addEvent(uint32_t dataID)
override;
static const WSAEVENT FAR DWORD
Definition ArchNetworkWinsock.cpp:54
static fd_set FAR fd_set FAR fd_set FAR const struct timeval FAR * timeout
Definition ArchNetworkWinsock.cpp:39
Definition SimpleEventQueueBuffer.cpp:13
Event.
Definition Event.h:27
Event queue buffer interface.
Definition IEventQueueBuffer.h:21
Type
Definition IEventQueueBuffer.h:24
Event queue interface.
Definition IEventQueue.h:32
bool isEmpty() const override
Check if event queue buffer is empty.
Definition MSWindowsEventQueueBuffer.cpp:104
bool addEvent(uint32_t dataID) override
Post an event.
Definition MSWindowsEventQueueBuffer.cpp:99
~MSWindowsEventQueueBuffer() override=default
void waitForEvent(double timeout) override
Block waiting for an event.
Definition MSWindowsEventQueueBuffer.cpp:42
MSWindowsEventQueueBuffer(IEventQueue *events)
Definition MSWindowsEventQueueBuffer.cpp:26
Type getEvent(Event &event, uint32_t &dataID) override
Get the next event.
Definition MSWindowsEventQueueBuffer.cpp:67
EventQueueTimer * newTimer(double duration, bool oneShot) const override
Create a timer object.
Definition MSWindowsEventQueueBuffer.cpp:109
void deleteTimer(EventQueueTimer *) const override
Destroy a timer object.
Definition MSWindowsEventQueueBuffer.cpp:114
void init() override
Initialize.
Definition MSWindowsEventQueueBuffer.h:25