36 bool addEvent(uint32_t dataID)
override;
42 using EventDeque = std::deque<uint32_t>;
46 bool m_queueReady =
false;
static fd_set FAR fd_set FAR fd_set FAR const struct timeval FAR * timeout
Definition ArchNetworkWinsock.cpp:39
ArchMutexImpl * ArchMutex
Opaque mutex type. An opaque type representing a mutex.
Definition IArchMultithread.h:39
ArchCondImpl * ArchCond
Opaque condition variable type. An opaque type representing a condition variable.
Definition IArchMultithread.h:25
Definition SimpleEventQueueBuffer.cpp:13
Event.
Definition Event.h:27
Event queue buffer interface.
Definition IEventQueueBuffer.h:21
Type
Definition IEventQueueBuffer.h:24
SimpleEventQueueBuffer & operator=(SimpleEventQueueBuffer &&)=delete
~SimpleEventQueueBuffer() override
Definition SimpleEventQueueBuffer.cpp:26
Type getEvent(Event &event, uint32_t &dataID) override
Get the next event.
Definition SimpleEventQueueBuffer.cpp:48
bool addEvent(uint32_t dataID) override
Post an event.
Definition SimpleEventQueueBuffer.cpp:60
bool isEmpty() const override
Check if event queue buffer is empty.
Definition SimpleEventQueueBuffer.cpp:71
SimpleEventQueueBuffer & operator=(SimpleEventQueueBuffer const &)=delete
void waitForEvent(double timeout) override
Block waiting for an event.
Definition SimpleEventQueueBuffer.cpp:32
SimpleEventQueueBuffer(SimpleEventQueueBuffer const &)=delete
SimpleEventQueueBuffer()
Definition SimpleEventQueueBuffer.cpp:20
EventQueueTimer * newTimer(double duration, bool oneShot) const override
Create a timer object.
Definition SimpleEventQueueBuffer.cpp:77
void init() override
Initialize.
Definition SimpleEventQueueBuffer.h:30
void deleteTimer(EventQueueTimer *) const override
Destroy a timer object.
Definition SimpleEventQueueBuffer.cpp:82
SimpleEventQueueBuffer(SimpleEventQueueBuffer &&)=delete