#include <IpcClient.h>
◆ IpcClient()
| deskflow::gui::ipc::IpcClient::IpcClient |
( |
QObject * | parent, |
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const QString & | socketName, |
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const QString & | typeName ) |
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explicit |
◆ connected
| void deskflow::gui::ipc::IpcClient::connected |
( |
| ) |
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signal |
◆ connectionFailed
| void deskflow::gui::ipc::IpcClient::connectionFailed |
( |
| ) |
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signal |
◆ connectToServer()
| void deskflow::gui::ipc::IpcClient::connectToServer |
( |
| ) |
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◆ disconnectFromServer()
| void deskflow::gui::ipc::IpcClient::disconnectFromServer |
( |
| ) |
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◆ isConnected()
| bool deskflow::gui::ipc::IpcClient::isConnected |
( |
| ) |
const |
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inline |
◆ processCommand()
| virtual void deskflow::gui::ipc::IpcClient::processCommand |
( |
const QString & | command, |
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const QStringList & | parts ) |
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inlineprotectedvirtual |
◆ sendMessage()
| void deskflow::gui::ipc::IpcClient::sendMessage |
( |
const QString & | message | ) |
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protected |
The documentation for this class was generated from the following files: