13#include <condition_variable>
14#include <dispatch/dispatch.h>
31 bool addEvent(uint32_t dataID)
override;
39 mutable std::mutex m_mutex;
40 std::condition_variable m_cond;
41 std::queue<uint32_t> m_dataQueue;
static fd_set FAR fd_set FAR fd_set FAR const struct timeval FAR * timeout
Definition ArchNetworkWinsock.cpp:39
Definition SimpleEventQueueBuffer.cpp:13
Event.
Definition Event.h:27
Event queue buffer interface.
Definition IEventQueueBuffer.h:21
Type
Definition IEventQueueBuffer.h:24
Event queue interface.
Definition IEventQueue.h:32
~OSXEventQueueBuffer() override=default
bool addEvent(uint32_t dataID) override
Post an event.
Definition OSXEventQueueBuffer.cpp:65
void init() override
Initialize.
Definition OSXEventQueueBuffer.cpp:32
EventQueueTimer * newTimer(double duration, bool oneShot) const override
Create a timer object.
Definition OSXEventQueueBuffer.cpp:88
void deleteTimer(EventQueueTimer *timer) const override
Destroy a timer object.
Definition OSXEventQueueBuffer.cpp:93
void waitForEvent(double timeout) override
Block waiting for an event.
Definition OSXEventQueueBuffer.cpp:37
OSXEventQueueBuffer(IEventQueue *eventQueue)
Definition OSXEventQueueBuffer.cpp:27
Type getEvent(Event &event, uint32_t &dataID) override
Get the next event.
Definition OSXEventQueueBuffer.cpp:49
bool isEmpty() const override
Check if event queue buffer is empty.
Definition OSXEventQueueBuffer.cpp:80