Deskflow 1.22.0.197
Keyboard and mouse sharing utility
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Event queue buffer for OS X. More...
#include <OSXEventQueueBuffer.h>
Public Member Functions | |
OSXEventQueueBuffer (IEventQueue *eventQueue) | |
~OSXEventQueueBuffer () override=default | |
void | init () override |
Initialize. | |
void | waitForEvent (double timeout) override |
Block waiting for an event. | |
Type | getEvent (Event &event, uint32_t &dataID) override |
Get the next event. | |
bool | addEvent (uint32_t dataID) override |
Post an event. | |
bool | isEmpty () const override |
Check if event queue buffer is empty. | |
EventQueueTimer * | newTimer (double duration, bool oneShot) const override |
Create a timer object. | |
void | deleteTimer (EventQueueTimer *timer) const override |
Destroy a timer object. | |
Public Member Functions inherited from IEventQueueBuffer | |
Public Member Functions inherited from IInterface | |
virtual | ~IInterface ()=default |
Interface destructor does nothing. |
Additional Inherited Members | |
Public Types inherited from IEventQueueBuffer | |
enum class | Type : uint8_t { Unknown , System , User } |
Event queue buffer for OS X.
OSXEventQueueBuffer::OSXEventQueueBuffer | ( | IEventQueue * | eventQueue | ) |
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overridedefault |
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overridevirtual |
Post an event.
Add the given event to the end of the queue buffer. This is a user event and getEvent()
must be able to identify it as such and return dataID
. This method must cause waitForEvent()
to return at some future time if it's blocked waiting on an event.
Implements IEventQueueBuffer.
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overridevirtual |
Destroy a timer object.
Destroy a timer object previously returned by newTimer()
.
Implements IEventQueueBuffer.
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overridevirtual |
Get the next event.
Get the next event from the buffer. Return None if no event is available. If a system event is next, return System and fill in event. The event data in a system event can point to a static buffer (because Event::deleteData() will not attempt to delete data in a System event). Otherwise, return User and fill in dataID
with the value passed to addEvent()
.
Implements IEventQueueBuffer.
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overridevirtual |
Initialize.
Useful for platform-specific initialisation from a specific thread.
Implements IEventQueueBuffer.
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overridevirtual |
Check if event queue buffer is empty.
Return true iff the event queue buffer is empty.
Implements IEventQueueBuffer.
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overridevirtual |
Create a timer object.
Create and return a timer object. The object is opaque and is used only by the buffer but it must be a valid object (i.e. not nullptr).
Implements IEventQueueBuffer.
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overridevirtual |
Block waiting for an event.
Wait for an event in the event queue buffer for up to timeout
seconds.
Implements IEventQueueBuffer.